Transporting Bugs with Checkpoints
I have a paper about "Transporting Bugs with Checkpoints" to be presented at the S4D (System, Software, SoC and Silicon Debug) conference in Southampton, UK, on September 15 and 16, 2010. The core concept presented is to leverage Wind River Simics checkpointing to capture and move a bug from the bug reporter to the responsible developer. It is a fairly simple idea, but getting it to work efficiently does require that some things are done right.